Back Forum New

GM Colony Garrison Event

Dear Players,

War Warm-up event continues!! This time we have prepared another three rounds for GM colony garrison. As you may know next expansion we are going to update two main game plays, Alliance and Planet Domination War. Meanwhile Military Ranking will be applied to Ships’ attributes. Thus, the highest ranking, General of the Air Force, will be no longer appearing as just an eyes-catching title. This time we will send Military XP (Arena XP) pack as event free bonus to let you taste the Quick Military XP Grow before the expansion. Event rules are,

1st Round
Starts from 19:00 8th Feb 2012 server time, GM will announce to all players the GM colony location. During 19:00 to 21:00, players could capture the colony, and when the event ends at 21:00, GM colony will be protected by shield. The player who garrisons in it right at the moment (21:00) will receive the following items,
Mini Military XP Pack x 2
Minor XP Admixture x 1

2nd Round
Starts from 19:00 12th Feb 2012 server time, with the same rule.
Small Military XP Pack x 1
Minor XP Admixture x 2

3rd Round
Starts from 19:00 16th Feb 2012 server time, with the same rule.
Small Military XP Pack x 3
Star Mechanic x 2
Mid XP Admixture x 1


Star Supremacy Team

Would have been nice if the three rounds were at different times. The current setup pretty much rules out British and European players, and is only good for Chinese/Americans.

TOP

hmm.. nice suggestions. i will think about it when next event comes up

TOP

I hope to see more participation form other alliances in round two, Leg Pirate had little attacks in first one.

TOP

Reply 1# barbily


   Winner for the 1st round. Nislar, GKZhukov and Deathwalk who are Assaulting GM colony. Reinforcement fleets will not count.



Attachment: You need to LoginCannot download or view attachments. No account yet?Register

TOP

Barbily, could we up the rewards, honestly it could be a fun event to get some pvp action going, just the rewards are a bit lacking. :/

TOP

yes. sure. any ideas on that? but as you see in the first round. after you three guys captures the gm colonies.  few ones would like to have a challenge.......you guys are too strong

TOP

It's not really that no one wants a challenge. It's a perception (which I think is correct) that it's suicide. Those are 3 of the strongest, most senior players from what I understand. For a player that hasn't even been able to get battle cruisers researched yet, let alone built, it is a waste of time to bother with most of the events. My play time is better spent building up colonies, ships, etc and levelling commanders (which is also difficult since virtually all of the space fortressees are locked up).

Right or wrong, I think that's the perception among most of the player base.

TOP

Reply 1# barbily


    Round 2 . There is only one player wins, Arbitae.





why few people take part in this event? possibly lack of interest or rewards?
Attachment: You need to LoginCannot download or view attachments. No account yet?Register

TOP

Probably because the worth is unknown.  You keep telling us things, like get colony ship, it's gonna be useful or rank up cause it will effect your ships soon.  But we have the colony ship and it's useless.  We have ranked up and lost a lot to bugs, and it's useless.  We need to know what value there is in obtaining these things.  Why should we concern ourselves?

For instance, what are the benefits for EACH rank obtained through the arena?  What is in the Supremacy Stars?  What travel to/from those stars is restricted by the colony ship researches (Interstellar Engine / Containment System)?  What are the rewards for dominating a planet?  What do we get by going to war?  Will Seekers have a chance in battle BEFORE the war?  When are all these things happening?

We simply have no idea how valuable everything is because you never tell us.  If we knew the benefits for ranking, we might be fighting tooth and nail for these rewards and in the arena (or we may abandon it completely if it's not worth it).

You may not be able to give us specifics, we understand that.  But if you could give us the overview, like where the game will be in six months and what new features it will have, we might stick around to enjoy things.  

I'd personally like to see you start one thing and keep updating that until it is finished before going to the next idea.  I.e. Colony ship research -> Colony Ship -> Supremacy Stars -> Colonization of Supremacy Stars.  Then go to War -> Planet Domination -> System Domination.  Maybe in the middle Fix Arena -> Rank up -> Benefits of Ranking.  And so on.  It doesn't help to go Colony ship research -> War -> Benefits of Ranking -> Planet Domination -> Fix Arena -> Supremacy Stars -> Rank up -> System Domination -> Colonization of Supremacy Stars.  We lose interest like this.  And that's what you are currently doing.  Why should we be worrying about ranking up right now when the war is about to start?  Why are we holding forts and researching the colony ship when the supremacy stars are just a myth at this point?

I'm sure you guys know of Eve Online (since you've stolen several of their images).  Did you know that one of reasons people like the game is because they know almost everything that is happening?  They know ever dev, every office, even the favorite foods of the cleaning staff.  Every week, one or more devs publishes a blog on what they are working on, how it effects the game play, what it means to the players, why something is happening, what to expect in the next release, and so on.  I mean, I was a nobody in that game, yet I had conversations with several developers.  They explained all kinds of things, they took our thoughts and ideas to heart (remember the design a star ship contest you had?  They actually carried through on theirs), and they played the game alongside us.

TOP

Back Forum