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Tanks should always have 1 big gun!

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The best defence has no blade.

I only put in no heavy/caps for the fact that Maybe they will add the specials I put in the ship description lol, I doubt if I add weapons that they will have any chance :<

Weapons are easy to add, however, it will take away from the look of the ship, Since it's designed as an oversized shield, it's supposed to be almost impenetrable to lasers/lances when equipped properly, along with defenses to hold off against other types of weaponry.

Really, it's a tank , it's Offense if anything, is the aircraft it holds, the turrets are mostly meant for Heavy flak for projectile defense, around 80%  in all

With armor added I bet I could get this thing up to like 2200 or 2300 armor, maybe when I get better shields I could get it up to 4-5k shields,

However, if needed, I can add weapons to the art, Kind of seems useless on a meat shield though
Veni, Vidi, Vici

I came, I saw, I conquered.

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I'll just have to trust in your greater wisdom.

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Meh I'd probably reclass my Colossus as a large ship, not a super, if its a super then I'd Like it to have either 2 capital weapons added, or start off with 2500 armor *since it's a rare ship * Or maybe a 40% damage reduction vs projectiles and lasers if the ship will be hard to come by. *DR does not mean More armor, it means it cuts whatever projectile/laser attack down by 40% with low offensive capabilities, it would help the ship*

Or, if it could reflect 50% of the damage it receives lol.
Veni, Vidi, Vici

I came, I saw, I conquered.

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I want a Death Star!

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